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指定旋转中心?旋转的中心是当前字幕行的原点,这个点由 \org 规定。
文本旋转
\frx<amount>
\fry<amount>
\frz<amount>
\fr<amount>
Rotates the text along the X, Y or Z axis. The \fr tag is a shortcut for \frz.
沿 X,Y,Z 轴旋转文本。\fr标签是\frz的简写。
The X axis runs horizontally on the screen. Rotating on it (with positive values) causes an effect where the top of the text moves farther "into" the screen while the bottom moves "out" of the screen.
The Y axis runs vertically on the screen. Rotating on it (with positive values) causes the text to rotate so that the left moves "outside" the screen, when the right moves "into" the screen.
The Z axis runs perpendicular to the screen. Rotating on it (with positive values) causes the text to rotate in 2D, counterclockwise (as standard for degrees).
X 轴在屏幕平面上,沿水平方向。沿 X 轴旋转(角度为正数时)会让文本的顶部看起来“陷”到屏幕里面,而底部“凸”出来。
Y 轴在屏幕平面上,沿竖直方向。沿 Y 轴旋转(角度为正数时)会让文本的右边看起来“陷”到屏幕里面,而左边“凸”出来。
Z 轴垂直于屏幕平面。沿 Z 轴旋转(角度为正数时),文本会在屏幕平面内逆时针旋转(单位以角度计)。
The rotation amount is given in mathematical degrees, such that 360 degrees is a full rotation, and rotating any multiple of 360 is the same as not rotating. It is legal to specify negative rotation amounts, as well as amounts larger than 360 degrees.
旋转参数 amount 以数学上的角度给出。如360度意味着转一整圈,转360度的倍数相当于没转。旋转角度可以使用负值和大于360度的值。
The rotation is performed around the subtitle line origin point, this is described with the \org tag.
旋转的中心是当前字幕行的原点,这个点由 \org 规定。
These tags also affect vector drawings.
这几个标签也会影响矢量绘图。 |
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